Research - [/] Blueprints - [/] 3D Model low ploy - [/] UV of Model - [/] Mudbox model - [/] mudbox texture - [/] Mudbox texture export - [/] final 3D Model Portfolio images []
Still needs work and he is only 2,400 polys I want to edit the character in parts in mudbox so I am goning to attach the head to the body and then unattach it just to line it up or I may just do it as one
I am looking at using autodesk motionbuilder for animating the characters it look easy to use and the is alots of video Tutorials out there for me to look at.